Diabeatit

Prospective Students

All majors are welcome! Specific majors we are looking for include: Computer Science, Public/Global Health, Cognitive Science Design & Interaction, Psychology, and Education Studies. We are recruiting students interested in working with Unity and C Sharp, and prospective students should familiarize themselves via online tutorials. We are also recruiting students interested in or with experience with health education or designing for children.

Mission Statement

We aim to educate children about the risks and mechanisms of type 2 diabetes. We are taking a preventative approach to engage children in making healthier choices, such as their diet and their activity level, so that they develop healthy habits early in life. 

Overview

Diabeatit is a health education application on Android, currently featuring one interactive mini-game. The current prototype is a working video game on Android tablets that follows the life of a young character, named Zac, with a relatable lifestyle, as he makes everyday decisions that can affect his risk for developing type 2 diabetes. The game is designed to engage children ages 8-13 in making improvements to their health behavior by allowing users to make decisions for Zac. The goal is to create a hands-on experience for kids, and we plan to implement Diabeatit beyond apps on personal devices, to implementation as semi-permanent fixtures in public spaces, such as schools and waiting rooms of clinics and doctor’s offices. In the future, we hope Diabeatit can grow beyond an application into an immersive health education experience that’s both informative and entertaining. 

Short-Term Goals

Currently, the team is working on refining the current prototype of the mini-game “Kitchen Showdown,” which teaches children the basics of maintaining a proper diet to prevent type 2 diabetes. We are trying to find a balance between being engaging and fun to play and informative enough that users can retain and comprehend the information and apply it to their own daily lives. The character used will also be changed to gender and race neutral to be inclusive. We have tested the most recent prototype with children at San Miguel Elementary School, and plan to test our refined prototype this quarter so we can receive feedback to inform future iterations of the game.

Subteams

Development

This subteam focuses on implementation and coding the application in Unity and C Sharp to produce a product prototype and working alongside the Design subteam to implement design decisions that the team comes up with. 

Design

This subteam works to produce culturally sensitive and age appropriate content, take children’s feedback as evidence to drive design decisions, and ensure that Diabeatit is intuitive, re-playable, and educational. They conduct user testing with children to gather valuable insight and feedback and interview children to create personas of user groups. They then communicate their research findings to the rest of the team. They also work on developing low-level prototypes and then work alongside the Development subteam to translate those prototypes into implementation.

Partner

Anupam Garg and Vidya Mahavadi of the UCSD Medical School aim to promote health education through interactive experiences nationwide. They hope to educate people on the causes and effects of various diseases that could lead to prevention and improved care. 

Team Members

Leadership

  • Co-Team Leads: Athena Doshi & Grant Rogers
  • Secretary: Rachel Reyes 
  • Communication Liaison: Niki Tran

Design

  • Niki Tran (Subteam Lead)
  • Athena Doshi
  • Rachel Reyes

Development

  • Yaman El-Jandali-El-Rifai (Subteam Lead)
  • Grant Rogers
  • Niki Tran

Faculty Advisors

  • Charles G Goldberg, MD
  • Vidya Mahavadi, MD
  • Anupam Garg, MD/PhD Candidate

Graduate Advisor

Michelle Bautista Layton

Undergraduate Advisor

Candice Mallari