Diabeatit
Prospective Students
All majors are welcome! Specific majors we are looking for include: Computer Science, Public/Global Health, Cognitive Science Design & Interaction, Biology, Psychology, and Education Studies. We are recruiting students interested in working with Unity and C Sharp, and prospective students should familiarize themselves via online tutorials. We are also recruiting students interested in or with experience with health education or designing for children.
Mission Statement
We aim to educate children about the risks and mechanisms of type 2 diabetes. We are taking a preventative approach to engage children in making healthier choices, such as their diet and their activity level, so that they develop healthy habits early in life.
Overview
Diabeatit is an application designed to educate children in the age range of 8-13 about type 2 diabetes, aiming to promote healthy lifestyle habits that can help decrease their risk of diabetes. The goal is to create a hands-on experience for kids, and we plan to implement Diabeatit beyond apps on personal devices, to implementation as semi-permanent fixtures in public spaces, such as schools and waiting rooms of clinics and doctor’s offices. In the future, we hope Diabeatit can grow beyond an application into an immersive health education experience that’s both informative and entertaining.
Previous Work
- Create a cohesive design system
- Synthesize contents from previous quarters
- Create engaging and appropriate UI for target users
Current Work
- Current Working Prototype here!
- Implement Figma designs into Unity
- Continue improving and designing cohesive UX/UI
- Begin sound design including sound effects and voiceovers
- Achieve MVP by the end of this quarter
- Focus on Software Development
- Finish all hospital mini games along with intro for final deployment
Subteams
Development
This subteam focuses on implementation and coding the application in Unity and C Sharp to produce a product prototype and working alongside the Design subteam to implement design decisions that the team comes up with.
Design
This subteam works to produce culturally sensitive and age appropriate content, take children’s feedback as evidence to drive design decisions, and ensure that Diabeatit is intuitive, re-playable, and educational. They conduct user testing with children to gather valuable insight and feedback and interview children to create personas of user groups. They then communicate their research findings to the rest of the team. They also work on developing low-level prototypes and then work alongside the Development subteam to translate those prototypes into implementation.
Partner
Anupam Garg and Vidya Mahavadi of the UCSD Medical School aim to promote health education through interactive experiences nationwide. They hope to educate people on the causes and effects of various diseases that could lead to prevention and improved care.
Team Members
Design Roles
- Team Lead
- Researcher
- Sound Production
- Animation
Development Roles
- Team Lead
- Developer
Members
- Ryan Lay - 3rd Computer Science, Cognitive Science Minor
- Izabella Barcellos - 3rd General Biology, Human Development Minor
- Ravindran Tapia - 3rd Computer Science, Cognitive Science Minor
- Amanda Mark - 3rd Cognitive Science, Psychology, Design Minor
- Anthony Vivas - 3rd Cognitive Science, Design, Design Minor
Faculty Advisors
- Charles G Goldberg, MD
- Vidya Mahavadi, MD
- Anupam Garg, MD/PhD Candidate
Graduate Advisor
Michelle Bautista Layton
Undergraduate Advisor
Megan MossaadPrevious Team Members
- Ryan Lay
- Megan Mossaad
- Stephen Shen
- Andy Liu
- Ravindran Tapia